Comments (3)
Hmmm. How are you getting a player in an invalid object? Recycle() should move everything and move() shouldn't allow anything into an invalid... Can you give me steps to reproduce this?
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Hi Lissdude,
Sorry for the unintentional obscurity. By garbage, I mean a child of garbage object, usually #64 or $garbage.
To reproduce:
- Chooes a player of choice, this happened to be a builder of mine.
- player_obj:moveto(a child of #64)
- Get the player to type a few commands.
Ordinarily you'd get a couple tracebacks, and not much else. what seems to happen though is a couple tracebacks, then a crash.
HTH
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