Luke Lapresi's Projects
Exercise repo for students to practice and learn Git
Arcade Car Physics - Vehicle Simulation for Unity3D
Web app using Bandsintown API and Google Maps API. Search up a band by name and it will give you a list of the band's dates in chronological order via a menu sidebar, plus a Google Maps view with markers and Infowindows. Clicking a menu item in the sidebar will center the map's location on the venu's location. Vanilla Javascript + IIFE modules
Real time polling app developed using React, Pusher, Express and Sequelize
Source code for my portfolio website (lukelapresi.com)
Midterm Project for FNRT 377 Imag(in)ing Rochester
NVIDIA PhysX SDK
Singleplayer and Multiplayer HTML5 Pong game created for IGME 330
I was gonna call this repo 2Citiez but I'm not gonna.
Rhythm based shoot-em-up game created in Unity3D as individual study for IGME 590. Implemented interactive music system, enemy AI, and game-state management using component based architecture.
MVC web app allowing users to add listings for skate spots. Class project for IGME-430
Clone of Slack/Discord created as first project for IGME-430 class. It's called "taut" cause it's not Slack
Windows tray application for tapping out BPM.
Final project source code for Text & Code (RIT ENGL 215)
WebSocket Server and web app component of The Reef. Host webpage for phone and sends commands from phone to Unity client.
Unity client component of The Reef. Connects to WebSocket server and recieves commands from phone and sends TargetInfo data to phones.
Frontend for the WallTherapy-Strapi repository. Created using React and React Router
Backend service + API to access walltherapy data. Proof of Concept