Name: Léa Béchard
Type: User
Company: Mathematic
Bio: Artfx Master's graduate as a rigger TD with hands-on experience, sequence supervision, and diverse project contributions (Python, MEL, Maya API, Pymel, Qt) 🎬🎮
Location: Paris
Blog: https://youtu.be/MKso88n5nys
Léa Béchard's Projects
This tool is designed to automate the creation of an inverse kinematics (IK) Spline limb setup in Autodesk Maya. It generates a flexible limb rig with advanced controls for bending, stretching, and squashing. The tool supports both arm and leg types and streamlines the process of rigging character limbs.
shottracker_WebHook