Hello! I am a C#, and sometimes C/C++, programmer. I have experience modding Unity games from Unity 4.1 to Unity 2022, and have a bigger knowledge of using reflection to edit IL code with Harmony at runtime and using the built-in sockets for low-level networking. I like to build systems/frameworks for modding from time to time, which is why one of favorite projects, and perhaps the biggest, that I have made is SlateShipyard, a framework for adding custom ships for the game Outer Wilds.
loco-choco Goto Github PK
Name: Ivan Pancheniak
Type: User
Bio: I make mods for Outer Wilds (both current and alpha versions) and TABZ, and work with other kind of projects.
Blog: locochoco.dev