Comments (13)
Do you have the full log?
For now, use the 2.0.1 build and turn off bakedQuadsSquasher
in the config and it should run.
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Here is the full log:
debug.log
Without bakedQuadsSquasher
everything works fine.
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Could you try launching with a Hotspot installation? I just fixed an OpenJ9 bug and wondering if the VerifyError
is because of OpenJ9 too.
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Probably the same type of crash as it: https://paste.dimdev.org/ebowuwokit.mccrash
Full log: https://paste.dimdev.org/jekuketora.md
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Crashes on hotspot too.
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Feel like I've seen this exact error in dev before, but a long time ago. Some other coremod might be redirecting BakedQuads too. Gonna try see what coremods are common in your logs.
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Never mind, fix coming in a bit; though I'm still unsure how this doesn't crash in my environments...
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@LightDimf @ChromaPIE try this build and get back to me (zipped because github doesn't allow jars):
loliasm-2.0.1.zip
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Now there is a crash with CodeChickenLib on loading a world:
crash-2021-05-04_14.34.43-client.txt
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Full log?
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Ah, I don't think Optifine is compatible at the moment, its not a crash with CCL. I will investigate but it would be hard as OF is closed source.
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Closing as of 2.1.
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Related Issues (20)
- Serverside crash HOT 2
- 1.12.2 it will not start HOT 5
- Client thread indefinite park HOT 1
- [NOOB QUESTION] How does your mod work ? HOT 1
- OpenGL Error in loading game / Game Window flashing HOT 1
- enderio evilcraft fix not working HOT 4
- Crash HOT 6
- The game won't start
- Liteloader crash HOT 2
- 希望可以与最新spark1.6.2兼容 HOT 1
- Change the name of the mod HOT 1
- crash when i start a new world with makeEventsSingletons=true HOT 1
- releaseSpriteFramesCache causes lag spikes when opening inventory HOT 1
- Bro just feels like spamming smth while the game's loading HOT 5
- Animated textures animate only when you typing something in HEI search bar HOT 6
- Crashed in dev environment, NoSuchMethodError HOT 1
- The mod seems to be causing tps lag and increasing ram usage a little
- Missing fix from censoredASM for Subaquatic textures HOT 2
- potential bug with LAN multiplayer (The received string length is longer than maximum allowed (28 > 20)) HOT 5
- Upload to Modrinth?
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