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paling's Projects

pixelrenderunity3d icon pixelrenderunity3d

PixelRender is a complete system for realtime rendering of 3D scenes as 2D pixel art in Unity3D.

pl-svo icon pl-svo

This code contains an algorithm to compute monocular visual odometry by using both point and line segment features, based on the open source version of SVO.

planetunity2 icon planetunity2

PlanetUnity2 is an XML driven framework for creating UI utilizing the new GUI system introduced in Unity 4.6

playease icon playease

This is a html5 video player for RTMP/FLV/fMP4/DASH/HLS live streaming.

playscript icon playscript

PlayScript is an ActionScript compatible compiler and Flash compatible runtime that runs in the Mono/.NET environment

playscript-mono icon playscript-mono

The fork of the Mono project in which the PlayScript compiler and core runtime libraries are implemented.

pman icon pman

Desktop media player, written entirely in Haxe, based on modern web technologies

png2sgv icon png2sgv

Converts PNG images into a beautiful SVG vector graphic. Specially suited for small bitmaps / sprite images.

pngquant icon pngquant

Lossy PNG compressor — pngquant command and libimagequant library

point-frag icon point-frag

Experimentations with distributed tasks for a game engine

pomelo icon pomelo

Implementation of the Lemon parser generator as a Rust procedural macro

pool icon pool

🎱 A pool simulation... where there's not enough friction

poolvr icon poolvr

Play pool / billiards in WebVR!

postprocessing icon postprocessing

A post processing library that provides the means to implement image filter effects for three.js.

powdertoy3d icon powdertoy3d

The Java-Implementation of the famous Powder Toy physics engine in 3D

powerui icon powerui

PowerUI, the HTML UI framework for Unity.

predator-flocks icon predator-flocks

Experiment simulating how flocking behavior can evolve with predator/prey dynamics

prnet icon prnet

Joint 3D Face Reconstruction and Dense Alignment with Position Map Regression Network (ECCV 2018)

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