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Hi there, I'm Lukas!

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Nice to meet you! My name is Lukas. I'm a software engineer at Deutsche Bahn Fernverkehr AG in 🇩🇪 Frankfurt, Germany. I like bicycling and working out, video games and science fiction, open source software, the Ruhrpott and currywurst, whisk(e)y and red wine and riding my motorcycles 🏍️.

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Lukas Pradel's Projects

cuddvc-2.5.0 icon cuddvc-2.5.0

Windows port of the C/C++ BDD framework CUDD (2.5.0) by Somenzi.

implmwm icon implmwm

OBDD-based implicit algorithm implementation of the parallel maximum weight matching approximation algorithm by Chen and Uehara. This implementation served as core component of the experimental analysis in my bachelor thesis.

kmeans-coreset icon kmeans-coreset

Heuristic C++ implementation of the k-means coreset construction by Feldman, Schmidt and Sohler.

loot icon loot

A load order optimisation tool for Oblivion, Skyrim, Fallout 3, Fallout: New Vegas and Fallout 4. This repository holds the source code and documentation.

lpirc icon lpirc

My lightweight (~50 KB) IRC client implementing RFC 1459.

ssp-kata icon ssp-kata

:scissors: Schere :rock: Stein :scroll: Papier Kata

steam-web-api-java icon steam-web-api-java

:steam_locomotive: Java library to provide access to the data available from Valve's Steam API

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