Luiza Pozzobon's Projects
The Arcade Learning Environment (ALE) -- a platform for AI research.
Tackling the Generative Learning Trilemma with Denoising Diffusion GANs https://arxiv.org/abs/2112.07804
code associated with ACL 2021 DExperts paper
Mastering Atari with Discrete World Models
A basic docker experimenting environment.
Code for Go-Explore: a New Approach for Hard-Exploration Problems
Injecting object-level implicit priors into a PPO agent with contrastive learning.
Unicamp's IA376J final project repo.
This code implements Prioritized Level Replay, a method for sampling training levels for reinforcement learning agents that exploits the fact that not all levels are equally useful for agents to learn from during training.
Github Pages template for academic personal websites, forked from mmistakes/minimal-mistakes
Repo to store udacity's machine learning engineer nanodegree capstone project
Linear neural network implementation on MATLAB
Algoritmos de otimização, como colônia de formigas, particle swarm optimization, algoritmos genéticos e redes neurais em MATLAB
PyTorch MPIIFaceGaze implementation
A TensorFlow implementation of Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures.
SEED RL: Scalable and Efficient Deep-RL with Accelerated Central Inference. Implements IMPALA and R2D2 algorithms in TF2 with SEED's architecture.
Simplest working implementation of Stylegan2, state of the art generative adversarial network, in Pytorch. Enabling everyone to experience disentanglement
A PyTorch Platform for Distributed RL
Código para transcrever clipes de áudio grandes.