Comments (1)
The TextureArray
and SamplerArray
interfaces have been removed with 1d49e1f.
Use ResourceHeap
interface instead (shown in Tutorial02: Tessellation).
from llgl.
Related Issues (20)
- Can't run the examples HOT 6
- Multithreading example crash using DX12 renderer HOT 4
- ShaderReflection without shader initialization HOT 3
- Question: LLGL_OpenGL , WriteTexture HOT 5
- Hosting surfaces on non-Window, and factoring out message loop HOT 7
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- WebGPU support? HOT 2
- A suggestion, or bug... HOT 2
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