FrenzyBoy's Projects
Aerial Outdoor Motion Capture - Public Code Repository
Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research
BBO optimiser
Matlab code for the Box Particle filtering project. Implementation of Interval class and simulation applications.
This repository contains the boxplus-IMM. A generic interacting multiple model filter which can handle manifold structures (e.g. quaternions) in the state space.
Matlab code for our CCA 2016 paper "Fast Algorithms for UAV Tasking and Routing"
Python code for our CDC 2017 paper "Multi-Agent Discrete Search with Limited Visibility"
Python code for our new paper
A repository for control benchmarking code
information measure and planning for cooperative information gathering of multi-agent systems
Simple program that count critical path with forward and backward pass
Multi-robot plan in uncertain and dynamic environment.
Python implementation of differential games - starting from simple 2 body pursuit/evader problems to more advanced scenarios.
Simulation of a distributed control algorithm to drive a multi-agent system with a single leader (has knowledge about target locations) to the target positions with collision avoidance.
Path planning in cluttered dynamic environments by predicting the motions of obstacles.
My durandal learning peice
My durandal todo list application
Yang, Shishan, Marcus Baum, and Karl Granström. "Metrics for performance evaluation of elliptic extended object tracking methods." 2016 IEEE International Conference on Multisensor Fusion and Integration for Intelligent Systems (MFI). IEEE, 2016.
在线题库考试辅助系统
Package for the paper "Robust and Efficient Quadrotor Trajectory Generation for Fast Autonomous Flight"
This is the repository for the Flow State FPV drone racing simulator
Multi-robot formation control. An attacker attack the formation and the formation can detect the attacker, then defend the attack by topology transform.
Far Target Geolocation Using Multiple UAVs
INTerval LABoratory
Leader Selection in Multi-Agent Systems