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lurenjiaxxy's Projects

ai4animation icon ai4animation

Bringing Characters to Life with Computer Brains in Unity

casclib icon casclib

An open-source implementation of library for reading CASC storages from Blizzard games since 2014

chrono icon chrono

C++ library for multi-physics simulation

deep-motion-editing icon deep-motion-editing

An end-to-end library for editing and rendering motion of 3D characters with deep learning [SIGGRAPH 2020]

hifi3dface icon hifi3dface

Code and data for our paper "High-Fidelity 3D Digital Human Creation from RGB-D Selfies".

ipc icon ipc

Incremental Potential Contact (IPC) is for robust and accurate time stepping of nonlinear elastodynamics. IPC guarantees intersection- and inversion-free trajectories regardless of materials, time-step sizes, velocities, or deformation severity.

leon icon leon

🧠 Leon is your open-source personal assistant.

libigl icon libigl

Simple C++ geometry processing library.

mujoco icon mujoco

Multi-Joint dynamics with Contact. A general purpose physics simulator.

openpose icon openpose

OpenPose: Real-time multi-person keypoint detection library for body, face, hands, and foot estimation

positionbaseddynamics icon positionbaseddynamics

PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.

ray-mmd icon ray-mmd

🎨 The project is designed to create a physically-based rendering at mikumikudance.

splishsplash icon splishsplash

SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.

taichi icon taichi

Productive & portable programming language for high-performance, sparse & differentiable computing

uspringbone icon uspringbone

High performance SpringBone using ECS and JobSystem in Unity.

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