Comments (4)
The only interesting bit in this output is the mention of protobuf which we use for the Battle.net integration. We need a specific and outdated version of the Python Protobuf bindings until we regenerate our Protobuf file for Battle.net with the current version.
Try uninstalling protobuf if you don't need it for anything else.
In any case, it should not crash Lutris so I don't know what's happening here.
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Okay, thanks for the information. I managed to uninstall python-protobuf with simply deleting its dependency and rebuilding Lutris. Confirming it's launching without python-protobuf (without bnet support though).
Would you be so kind to explain which specific version is needed (or point me to the direction where I need to look out)?
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The correct version to use is 3.20.x
But this won't be forever. At some point we'll figure out how to update the protobuf generated code to support the latest version.
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I somehow managed to build & install v3.20.3 but as soon as it's installed, Lutris won't launch any more.
2024-03-10 20:41:39,072: Unable to run command, qdbus not found
2024-03-10 20:41:39,100: The Battle.net source is unavailable because Google protobuf could not be loaded: No module named 'google'
'qdbus6' is available, symlinking to 'qdbus' doesn't make any difference. Though it's working without protobuf.
Since I'm not really sure what I'm doing (no software dev here), I'll keep the protobuf dependency out, for now.
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