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Mikael Myyrä's Projects

allusion icon allusion

A free and open source desktop application for managing your visual library

art icon art

Artworks involving real-time computer graphics

carrot-rcc icon carrot-rcc

Camunda external task Robot Framework RCC client

chaoscave icon chaoscave

An I Wanna Be The Guy fangame with a big avoidance boss and some needle platforming.

dexterior icon dexterior

Discrete Exterior Calculus toolkit for Rust

flashengine icon flashengine

An extremely basic game engine I made in 2015, focusing on collision detection and response. Uploaded to GitHub mostly as a keepsake.

livesplit icon livesplit

A sleek, highly-customizable timer for speedrunners

moleengine-legacy icon moleengine-legacy

A 2D game engine written in C++ (unfinished and deprecated, replaced by https://github.com/m0lentum/starframe)

nauternius icon nauternius

A vehicle-based adventure game prototype made in Unity.

notes icon notes

Mathy stuff, computery stuff, idea-y stuff, etc

portfolio icon portfolio

An old portfolio web page. Now replaced by https://github.com/m0lentum/molentum.github.io

recipes icon recipes

Recipes to build the packages for the emscripten-forge distribution

splatter icon splatter

A simple sphere splatting 3D particle renderer for fluid simulation

starframe icon starframe

A game engine for physics-y sidescrolling 2D games (WIP)

wavepool icon wavepool

Time-harmonic acoustics simulations with Discrete Exterior Calculus (DEC) and exact controllability

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