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m4b avatar m4b commented on May 28, 2024

It should be possible to parse really anything, stateful or not.

I’m not sure of your usecase or what you require to be stateful but this should be relatively straightforward. Eg if you need some state that gets updated you could create a struct that contains the state, and has a method something like:

fn parse(&mut self, bytes: &[u8]) -> Something {
  let something = bytes.gread(&mut self.offset).unwrap();
  // update any internal state based on what we just parsed, perhaps using information from the parsed thing itself
  something
}

So you update your state really whenever you want, using whatever information you need. Again not sure of your particular usecase. Perhaps you could show the kind of state you need to update (and based on what)?

For more complicated examples I’d recommend reading the documentation on custom TryFromCtx implementations or take a look at goblin PE parser which has various stateful aspects, along with custom (dynamically constructed) contexts changing the parsing behavior.

You should be able to do whatever you want :) but id say scroll is useful for quick and easy parsing of structs or simple pods out of byte sequences. Of course you can do whatever with it, and I’m sure people have !

In my experience most complicated things can be solved by deriving Pread on a pod that describes the (packed) data structure in the byte sequence, or if not whenever it doesn’t, custom TryFromCtx will solve the rest. :)

from scroll.

m4b avatar m4b commented on May 28, 2024

closing; please reopen if you have other questions

from scroll.

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