Comments (4)
Hello haiphamcse
- We use the final rgb piexl(batch, 3) instead of intermediate rgb points(batch, num_rays, 3) to make a virtual patch. For example, (4096, 3) --> (64, 64, 3).
- We use 64 x 64 because in original nerf methods(DVGO, TensoRF) use 4096 as default setting. Due to the repeat time in our methods, I think s3im already have enough randomness, so a bigger patch size maybe not that helpful.
from s3im-neural-fields.
What is the right way to use S3IM if the number of rgb pixels is larger than (4096,3). Do we just change the kernel size proportionally?
from s3im-neural-fields.
No need for increasing kernel size. For example, we can keep the virtual patch as a shape like (64, batch_size / 64 / 3, 3)
from s3im-neural-fields.
Thank you for your reply! I understand now
from s3im-neural-fields.
Related Issues (12)
- How to make sure s3im input matching the patch size HOT 2
- How can I obtain data?if I use my images how can I configure them? HOT 1
- Unable to converge HOT 1
- Issue when trying to run DVGO train_replica HOT 4
- About the virtual patch HOT 2
- About the use of S3IM. HOT 1
- Understanding of the upper s3im HOT 1
- how to use the s3im function on other training processes HOT 3
- How should I set the weights?? HOT 3
- Reproducing results HOT 3
- Scenarios for the use of s3im loss HOT 3
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