Comments (3)
Sorry, I have no experience with UWP apps and am not sure of the requirements. The ThreadPool class is only used for asynchronous calls so you could remove those methods if you don't mind using a customized version. I'm not sure what you mean by Unwrapped.
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Sorry the type I meant to type is called Overlapped. It is used in the WinUSBDevice class a bunch of times. The ThreadPool stuff I think would be easy enough to convert but I have no experience with using Overlapped. It looks like it does some memory mapping? I can't even find much documentation on it.
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I don't know if WinUSB is available at all in UWP apps, I think you are supposed to use the classes in the Windows.Devices.Usb namespace.
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Related Issues (20)
- DeviceNotifyHook should not need Windows Forms control HOT 1
- Asynchronous communication sample HOT 2
- USBNotifier documentation HOT 2
- How to install WinUSB driver through customized inf file on Windows 10? HOT 1
- Problems with USB3.0 Ports HOT 3
- Using WinUSB.sys as function driver, Digital Signature on Cat file is not being recognized.. HOT 1
- USBPipe.BeginRead Asynchronous Callback not called if data packet size = 64Bytes HOT 2
- Trezor Hardwarewallet Error Code 8 on WinUsb_Initialize HOT 2
- How to list all devices without guid HOT 1
- Throw Exception When getting HID device HOT 2
- No USb Devices populated when using GetDevice # HOT 1
- Get the Pipe In buffer
- Documentaton Link Broken HOT 3
- Exception Listing USB Hub Devices HOT 1
- It says Dispose': is not a member of 'MadWizard::WinUSBNet::USBDevice' when used under Managed C++
- The NuGet package has no strong name
- Can't instantiate USBDevice when the device doesn't provide the language ids descriptor HOT 1
- Failed to retrieve device descriptor. HOT 1
- MadWizard.WinUSBNet.USBException: "Failed to retrieve device descriptor."
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