Comments (1)
Thank you for your report!
You don't need signing if you locally build and run GLTFQuickLook.
Could you try selecting "None" for "Team" and "Sign to Run Locally" for "Signing Certificate"? and I guess you can build it.
I'm going to remove my signing settings from the repository to avoid the confusion.
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Related Issues (14)
- Consider publishing to Homebrew HOT 5
- “GLTFQuickLook.qlgenerator” can’t be opened because Apple cannot check it for malicious software. HOT 2
- scroll does not zoom in and out HOT 3
- MacOS Monterey issue HOT 6
- Environment map or lighting?
- Inital camera/viewport/render position, rotation and zoom
- High CPU usage HOT 5
- issue installing on MacOS Sierra HOT 20
- Not working well on MacOS Mojave Beta 3 HOT 7
- Draco compresion support
- No texture support? HOT 1
- Skinned animations showing artefacts HOT 1
- QuickLook fails HOT 2
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