Comments (2)
We could look at funfair or something similiar to see how this is handled in practice?
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The main issue we'll run into will be #16. I'll leave this card as is in case we find a scenario that isn't handled well by the changes for 397.
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Related Issues (20)
- Error handling when loading/saving to storage
- Create a UI for Virtual Funding
- Separate out Messaging from Nitro/Game logic
- Player B does not handle Virtual Funding
- Improve smart contract dev experience
- AdvanceChannel needs to broadcast its success to other participants.
- Processes are not removed when completed
- Virtual De-Funding Protocol
- Rename Indirect-Funding and Indirect-Defunding HOT 1
- Add Virtual-Defunding to Defunding protocol
- Add tests for Concluding Advance Channel for Player B, Hub
- Update FundingState to be union type
- Export Conclude Scenario from AdvanceChannel
- Handle Process scheduling
- Re-Using Existing Ledger Channel Does not Preserve Funds HOT 1
- Dev environment with ERC20 tokens
- Stake erc20 tokens in an RPS game
- Deploy v2 contracts in migrations/2-deploy-contracts.js
- Change RPS contracts (RockPaperScissorsCommitment and RockPaperScissorsGame) to work with the Nitro Protocol v2 contracts
- Add quickstart to apps HOT 1
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