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Comments (8)

Majrusz avatar Majrusz commented on September 8, 2024

What version of modification and forge are you using?

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Darkmega18 avatar Darkmega18 commented on September 8, 2024

it was:
MC 1.16.5
Forge: 36.1.23
Difficulty: 0.6.1
library: 1.6.0

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Darkmega18 avatar Darkmega18 commented on September 8, 2024

did this get fixed in the latest update?

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Majrusz avatar Majrusz commented on September 8, 2024

Unfortunately no, try using Forge version 36.1.0 because with the latest .24 and .23 versions there are several problems.

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Darkmega18 avatar Darkmega18 commented on September 8, 2024

I cannot,

Because several mods I use are built against higher versions innately in their most up to date states. :V and those in turn will backdate other mods which rely on the new versions of the mods in their own recent updates due to new features in them and such.

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lartts avatar lartts commented on September 8, 2024

Have a similar problem here

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Darkmega18 avatar Darkmega18 commented on September 8, 2024

G'day @Majrusz I'm not sure what to do here, but in my pack, The difficulty mod has started causing datapack issues again. I'm not sure if they're the same ones, but the thing in common is a similar mention about a flatlands generator in the stack trace which was a similar issue to what I originally reported.
https://pastebin.com/b9FzSP3J

But now the version is:
Forge: 36.2.2
majrusz-library 1.16.4-2.0.1
majruszs-difficulty 1.16.4-1.1.0

removing difficulty mod from the modpack stops the occurence, so there is definitely something within the mod contributing to the issue and those structures are the only leads I have.

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Darkmega18 avatar Darkmega18 commented on September 8, 2024

I narrowed it down to an updated version of dimensional dungeons. I was presume it's a very similar issue to what compact machines had. because dimensional dungeons ALSO generates it's dimensions and dungeons within a flatlands generator or "empty" world basically. But strangely, the bug does not present when you yourself generate the world as a flat generator. Which is why it went undetected for a little while as I had been using a void test world for some time. :V

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