Comments (8)
I added map.setRenderWorldCopies(false)
and recorded this video of the bug, it also happens when moving from location two, to location two:
Screen.Recording.2021-03-23.at.10.58.35.mov
This should help with having an even more minimalistic test case.
I'd assume that zooming out to far will attempt to center the map, fighting with the actual animation.
We are already zoomed out very far but the transition would zoom out further; also, as you correctly noticed, it doesn't happen with zoom: 1
- presumably because there's more headroom.
In general, I have seen issues with bad zoom
and bad unproject
in the past, so I'd make them prime suspects.
So, for debugging this, I'd recommend to ensure the zoom is not going out of bounds:
maplibre-gl-js/src/ui/camera.js
Line 1133 in 256d1b8
If that's not it, also check if this unproject
location is correct:
maplibre-gl-js/src/ui/camera.js
Line 1148 in 256d1b8
If those are not responsible, I'd recommend to visualize these variables:
maplibre-gl-js/src/ui/camera.js
Lines 1035 to 1040 in 256d1b8
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This issue is stale because it has been open 60 days with no activity. Remove stale label or comment or this will be closed in 7 days.
from maplibre-gl-js.
I don't think this was fixed yet, so I'm leaving this comment to prevent closing.
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This issue is stale because it has been open 180 days with no activity. Remove stale label or comment or this will be closed in 30 days.
from maplibre-gl-js.
This issue was closed because it has been stalled for 30 days with no activity.
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This issue was closed because it has been stalled for 30 days with no activity.
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Sorry, any update on this?
from maplibre-gl-js.
Nope, feel free to open a PR if this is something that is close to your heart.
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