Comments (2)
The protocol is based on UDP, which does not guarantee that the packets arrive correct. The LIFX protocol has a method to request if a packet was successful send, the implementation in this library is pending and documented in #14.
I assume that the LIFX lamps go to some kind of power saving mode after a while. The mobile apps request various infos including an echo request which might wake it up again. I will see if I get info for that in the LIFX Developer Forum. Another suggestion is that these packages are lost on the way to the way to the bulb, while routed through the network.
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Asking in the LIFX developer forum did not bring any clues. There is no power saving used by the lamp. I assume that this is udp or the network. Since there is a package confirmation now this should not be an issue any more. Closing this since there is nothing I can to.
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Related Issues (20)
- ES6 syntax HOT 3
- Implement infrared color packets to control LIFX+ HOT 5
- MultiZone Packets for LIFX Z HOT 8
- powerOn or powerOff with duration set to 0 is not instant HOT 2
- Consider usage with promises HOT 3
- Constant disconnecting HOT 2
- Multiple node-lifx client instances on the same ip address HOT 3
- Create event for state changed of bulb HOT 3
- add light.setPower() HOT 1
- manually send a udp command to node-lifx to turn on a light HOT 4
- IR capable lights timeout when light.getMaxIR is called HOT 5
- getAmbientLight always returns 0 on BR30+ (IR capable)
- getColorZones doesn't return all zones. HOT 1
- light.getState(), light.getLabel(), light.getHardwareVersion(), ... , time out HOT 3
- Not working in Windows when running Docker HOT 4
- light-online firing incorrectly HOT 2
- Constants wrong for LIFX Mini Day & Night HOT 1
- Using Buffer is deprecated
- Do you need someone to take over the project? HOT 11
- Please update vulnerable dependencies
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