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AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
A Unity utility for simply converting between different coordinate frames.
This Sample is Cross-Platform(HoloLens and Android) Sharing Demo using "Azure Spatial Anchors" and "Photon".
Unity Lua框架
Mixed reality extension to dVRK framework, built on top of Unity
Examples of geographical data visualization with Unity VFX Graph
Face Registration App for Hololens 2
A framework for facial augmented reality on HoloLens
Marker tracking using the front-facing camera of HoloLens (both 1 and 2) and Unity, with a wrapper of ARToolKit built for UWP (Windows Universal Platform)
This Unity plugin makes the HoloLens video camera frames available to a Unity app in real time. This enables Unity devs to easily use the HoloLens camera for computer vision (or anything they want).
HoloLens With DlibFaceLandmarkDetector Example (Support for Hololens1 and Hololens2)
Unity tools to provide a stable coordinate system anchored to the physical world.
This is a MixedRealityToolkit style repository for code bits and components that may not run directly on Microsoft HoloLens or immersive headsets but instead pair with them to build experiences.
UDP networking library for Unity in combination with UWP and/or Hololens
Mixed Reality Toolkit (MRTK) provides a set of components and features to accelerate cross-platform MR app development in Unity.
A simple to use TCP and UDP networking library for .NET. Compatible with Unity.
Provides sample code for TCP socket programming.
:tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
Unity-SharedSpatialAnchors was built to demonstrate how to use the Shared Spatial Anchors API, available in the Oculus Integration SDK for the Unity game engine. The sample app showcases the creation, saving, loading, and sharing of Spatial Anchors.
Volume rendering by object space raymarching for Unity
Unity Video Chat SDK supports UnityEditor, Android,iOS,Windows,UWP(Hololens)
Volume rendering, implemented in Unity3D. Want to support my project? Donate some money to Red Cross and send me a screenshot/message/issue, and I'll be greatly motivated! :) Any amount is welcome!
A simple example of Volume Rendering for Unity.
A Unity3D plugin for rendering Volume assets
WebGL Volume Rendering made easy
A client library that wraps the Windows Device Portal REST APIs.
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.