MartinRGB's Projects
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I'm Learning Blender for 3D Coding(Unity/Three.js).By learning the theory behind these effect,I can understand how to code interactive effect.
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
an implementation of 3D Ken Burns Effect from a Single Image using PyTorch
Particle animation explorations in 3D space with three.js
4DViews volumetric video with Unity VFX Graph
for guys know little abt adb
will export an After Effects project as a JSON object
👐All-in-one natural hand controller, pointer, and gaze interaction library for A-Frame
A collection of samples to discuss and showcase different architectural tools and patterns for Android apps.
Android Detect Global Touch Event
Android Image & Camera Filters Based on OpenGL.
An Android library that provides views using openGL canvas to draw things on SurfaceView or TextureView.
AndroidPrototypeLearning is my playground for android learning & rapid prototype
A framer.js DHO and RK4 spring animation port for Android.
A set of samples to illustrate Vulkan API on Android
Additive animations for Android!
Camera Experiment:Face Detection,Take Pictures,Capture Video.
An Android app for preview Web-based rapid protoype
an AE project explained How to use FlingAnimation to decay the speed of listview
Android demos for GL ES with Java and C++ (NDK)
Android real-time blur.
Android standard develop(updating)
Android developers should collect the following utils(updating)
Tutorial and demos for Codrops about how play with the THREE.MeshLine library
for a better Android Experience
Android/iOS/Web Native Animation Parameters in AE
website for iOS/Web/Android Native Animation curve visualizing and para converting