Comments (4)
CoordinateSystem
should be rewritten as struct
for performance, the current implementation is likely pretty slow. The entire API around coordinate system should be improved.
Originally I wrote it to have a similar API to the coordinate system class in Autodesk Invetor. I remember that I have not been happy with it at all.
Also we should try to add some more documentation for methods, help from a native speaker would be greatly appreciated.
That is just from the top of my head not having used spatial much the last two years or so.
from mathnet-spatial.
I've dropped the prerelease marker for the v0.3.0 release, so it is no longer technically a prerelease (although by convention 0.x versions are still exempt from some strict semantic versioning rules).
from mathnet-spatial.
Perfect!
from mathnet-spatial.
Thanks!
All's fair in love and 0.x.x
Jules
On Nov 5, 2016, at 3:01 PM, Johan Larsson <[email protected]mailto:[email protected]> wrote:
Perfect!
You are receiving this because you authored the thread.
Reply to this email directly, view it on GitHubhttps://github.com//issues/48#issuecomment-258640325, or mute the threadhttps://github.com/notifications/unsubscribe-auth/AQ8zjruRwTd5gvEnDET8dTBpCq0CRN5uks5q7O5xgaJpZM4KfIRd.
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Related Issues (20)
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from mathnet-spatial.