Comments (9)
I've just upgraded Math.NET Symbolics to support .Net Standard 2.0 yesterday, Math.NET Spatial is next on the list (in parallel there is also an open branch in Numerics that experiments with integrating Spatial directly into Numerics - but not clear yet what option is better).
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Is anyone working on this issue? The Numerics project supports .NET Standard 2.0 as a build target. Are there any problems with trying that for Spatial? I could give it a try if no one else is actively pursuing it.
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No one is working on it that I know of, go ahead and make a PR if you have time to do it.
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netstandard 1.3 and netstandard 2.0 support added in #125
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Hi @Jones-Adam. Do you plan to publish the netstandard version (both: non-signed and signed) via NuGet anytime soon?
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@rpawlaszek Since I don't own this project and have no rights to even include my merge with the .netstandard 2.0 support I don't really know what to do here. I don't think @cdrnet would appreciate it if I published a "rogue" nuget package :)
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@Jones-Adam @cdrnet thank you. The netstandard Math.NET Spatial would be very helpful for me right away. Regarding the integration - I don't have any preference here, but again my usage is very limited for now.
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Any plans/status update on this? Can we help to achieve this?
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I've released v0.5.0-beta04 with support for .Net Standard 1.3 and 2.0 (and .Net Framework 4.0) and higher. Note that the beta does not include the analyzers yet.
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Related Issues (20)
- No 1D line segment support HOT 3
- Plane created from three points returns different result for Equals depending on the order of the points HOT 5
- Readme's Docs link broken
- LineSegment3D.TryShortestLineTo throws when segments intersect HOT 1
- Circle2D.FromPoints gives incorrect results for special cases.
- LineSegment2D - TryIntersect - should this return the intersection of lines or line segments? HOT 3
- Rotation(yaw, pitch, roll) uses extrinsic rotations
- Support for Matrix4D HOT 1
- Suggestion: Plane.TryFromPoints() HOT 3
- Checking for equal input points in Plane.FromPoints() is redundant? HOT 2
- I would like to contribute to the project HOT 5
- Website copyright date is not current
- Vector2D.SignedAngleTo returns bad angle result (fix described)
- Cross product error checks are different depending on whether you pass it a UnitVector3D or a Vector3D HOT 3
- CoordinateSystem: System.TypeInitializationException HOT 1
- Question: still active?
- The API on the official website is down
- Version 0.7.0 not available on Nuget HOT 7
- Why let the X, Y, Z readonly? HOT 2
- MathNet.Spatial.Euclidean.Line3D retruns UnExpected NULL HOT 5
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