Matt Ware's Projects
Advent of Code 2023 Solutions
DRG Mod that lets you select minerals to automatically be deposited
Basic log macro and python generator script for Unreal
College project - implementation of the classic bulls and cows game in C++ with wxWidgets
Prototype version of my college Bulls and Cows project
Prototype of Chemicode game
Small lil Chip-8 emulator
CPP tutorial code from college year 1
Small WinForms app to take a selection of images, and replace a colour with a transparent pixel (of a configurable alpha value)
Allows the maximum amount of heads dropped by a charged creeper explosion to be configured via a new gamerule.
Windows desktop app to track the cooldowns of the redemptions DRG viewer spawn streamers!
Raylib, but dart. Forked from https://gitlab.com/wolfenrain/dart-raylib/ to fix some issues I have
My dev diary :)
This is a successor of prboom+ with extra tooling for demo recording and playback, with a focus on speedrunning and quality of life.
Game engine in C++ based on The Cherno's Hazel engine
Cherno's Hazel engine series implemented in C#
Year 2 FMP game
Reimplements the farlands and turns them into a gameplay mechanic
Implementation of the first godot game tutorial
Basic floor-is-lava 3D platformer in UE5 for college
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Learning Ray Tracing from TheCherno's series
Allows villagers to be leashed. Do not think about the moral implications.
Following ThinMatrix's OpenGL tutorials! (In C++)
me lol