Comments (6)
I am not an expert on Linux, but Mono is already integrated into the build so you just need to execute the .x86. Also some Linux users say they need to install libgtk in order to make it work properly. I will keep investigating to see if I can find something.
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@Zaphyk Thanks - I will try that later today. It could be that simple... Dunno why I didn't try that.
For future reference: we're talking about doing chmod +x Neon.x86
and then ./Neon.x86
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I can play the game with my current installed libgtk but there is many to choose from and I do get a couple of warnings in the terminal.
Gtk-Message: Failed to load module "overlay-scrollbar"
Gtk-Message: Failed to load module "gail"
Gtk-Message: Failed to load module "atk-bridge"
Gtk-Message: Failed to load module "canberra-gtk-module"
Gtk-Message: Failed to load module "topmenu-gtk-module"
(Neon.x86:6999): Gtk-WARNING **: Unable to locate theme engine in module_path: "murrine",
(Neon.x86:6999): Gtk-WARNING **: Unable to locate theme engine in module_path: "murrine",
Here is the log:
Player.log
A couple of GTK libs from apt:
- libgtk-dotnet3.0-cil/xenial 2.99.3-2 amd64 GTK.NET library
- libgtk-3-0/xenial-updates,now 3.18.9-1ubuntu3.3 amd64 [installed,automatic] GTK+ graphical user interface library
- libgtk2.0-0/xenial-updates,now 2.24.30-1ubuntu1.16.04.2 amd64 [installed,automatic] GTK+ graphical user interface library
- libgtkglext1/xenial 1.2.0-3.2fakesync1ubuntu1 amd64 OpenGL Extension to GTK+ (shared libraries)
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I got the game to open after installing sudo apt-get install libc6:i386 libncurses5:i386 libstdc++6:i386 gtk2-engines-pixbuf:i386 libcanberra-gtk-mo:i386 gtk2-engines-murrine:i386 libatk-adaptor:i386 libgail-common:i386
but when clicking ok it closes and Player.log has
Desktop is 1600 x 900 @ 60 Hz
Unable to find a supported OpenGL core profile
Failed to create valid graphics context: please ensure you meet the minimum requirements
E.g. OpenGL core profile 3.2 or later for OpenGL Core renderer
Vulkan detection: 0
No supported renderers found, exiting
(Filename: Line: 546)
But glxinfo | grep renderer
shows OpenGL 4.3 is supported
server glx version string: 1.4
client glx version string: 1.4
GLX version: 1.4
Max core profile version: 4.3
Max compat profile version: 3.0
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 3.1
OpenGL core profile version string: 4.3 (Core Profile) Mesa 17.4.0-devel - padoka PPA
OpenGL core profile shading language version string: 4.30
OpenGL version string: 3.0 Mesa 17.4.0-devel - padoka PPA
OpenGL shading language version string: 1.30
OpenGL ES profile version string: OpenGL ES 3.1 Mesa 17.4.0-devel - padoka PPA
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.10
Seems like the game is incompatible with the Mesa drivers @dotnetCarpenter what driver are you using ?
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@Zaphyk one difficulty is that basically all Linux distros nowadays are x86-64, and the Linux build available is 32-bit. (Windows and Mac usually have an easier time running legacy 32-bit binaries but for Linux you'd have to install a bunch of extra stuff for that because on Linux distros basically migrated every app, so there's no large base of legacy apps like on Windows). An x86-64 build for Linux would go a long way on making it easier to play the game on Linux!
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@hishamhm Oh I see, I'll build a x64 version then. Thanks for the info!
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Related Issues (16)
- threads crash when Thread.Sleep is called HOT 1
- Crash report: UnityPlayer.dll caused an Access Violation HOT 4
- Invalid shaders when opening with 2017.3.0f3 HOT 2
- Ship flies downwards and to the left by default HOT 1
- use spaces instead of tabs
- speed up the loading of the world HOT 1
- Can't update to latest version of Unity - textures and scripts all missing HOT 6
- Performance issues on macOS HOT 20
- Main ship does not show up when building in Unity 2019.4.17f1 HOT 2
- Ship Prefab
- how to build it HOT 3
- Changing controls on Windows HOT 3
- Wrong result score when it's more than 1000 HOT 1
- Trying to Run Project on Unity 5.4 version HOT 1
- About the game operation. HOT 3
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