Comments (4)
Where are you going to store it?
from deadbolt.
Not going to store, check everytime, with the name provided on the sign, and cache them
from deadbolt.
That wouldn't solve anything
from deadbolt.
Mmmh, hard to explain (i'm not english) but after some reflexion, this look more and more weird in my head, sorry for disturbing :/
from deadbolt.
Related Issues (20)
- Use metadata for uuid ? HOT 2
- Add custom item support HOT 2
- Doors post 1.8 update wont lock HOT 4
- Doors post 1.8 update wont lock (update) HOT 2
- New doors cannot be locked from blocks adjacent HOT 2
- spammy notifications in console HOT 1
- UUID support HOT 4
- Destroy sign problem?
- Bug with single trap chest and normal chest
- Cannot compile HOT 4
- Droppers
- Console Error HOT 1
- Could not pass event PlayerInteractEvent to Deadbolt v2.2 (latest dev build) HOT 1
- Unhandled exception executing command 'deadbolt' in plugin Deadbolt v2.2
- Wierd Errors
- Huge Console Error
- Deadbolt requires a "players" directory HOT 7
- Bug report: "Nothing nearby to protect"
- auto_expire_days doesn't work properly HOT 1
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from deadbolt.