Comments (19)
although it might be compatible, and im gonna test a thing
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i gave it the minimum game version, and going to test if it actually works, it probably wont but you never know
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yea i see few errors, the only ones are redacted unit error, and research error with napalm mixer, there is likely more problems but the thing might work mostly
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the turrets need a rework, ammo parameters changed
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im gonna learn a bit of hjson so i can port this monster
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if i succeed, ill pr the changes, i would reccomend looking over them
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yea looks like most of the issues is he changed parameter names
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im unsure how the multi lib works so ill probably get the help of the creator to port it
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yea its mostly functional, the missile are turning slow, so that might be a problem
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yea i think homing power was modified, bumping it up 10x
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ok now i am done with turreets, now to check what the fuck happend to the ammo thing
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i know too little about the multi lib to port is properly, so ill leave it for now, but all the turrets should be good now
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this is preventing it from loading, i think lightning was changed to something else
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that seems to be the only issue
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the other two is its simple unable to see air mine, which is probably the lightning issue
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ok its working now
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yea they seem to work fine, but some sprites are broken, might have fucked a few lines
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I added missiles into Progressed Materials for a reason...
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true
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Related Issues (7)
- Syntax error in missile.json HOT 2
- multi-lib HOT 2
- Help HOT 2
- Tech tree HOT 4
- Problem when mod is added to the game HOT 1
- Problem while loading the mod HOT 1
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