Comments (4)
Since most of Meower is server-side + JSON, this will be easy to make. I was thinking about webhooks, but there is no GET and POST in CloudLink.
But still, I'm going to see about making this. (and refresh knowledge on discord.js)
Quick edit: @MikeDev101, I'm going to need the server socket URL. A DM is fine.
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The server socket URL is wss://server.meower.org
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Since most of Meower is server-side + JSON, this will be easy to make. I was thinking about webhooks, but there is no GET and POST in CloudLink.
But still, I'm going to see about making this. (and refresh knowledge on discord.js)
Quick edit: @MikeDev101, I'm going to need the server socket URL. A DM is fine.
you can just use a website i made to make these kinda webhooks.
by using the fetch block, it fetches data from the site, but in turn, still accesses the page to get the info. which also means that we can send a webhook by accessing the URL inside the project.
here's the website: http://grapesu.webs.nf/discordwebhook.php
if you have no prefix (shown on page enterance) you will just see an error and the prefix below that.
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converted to idea.
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Related Issues (20)
- Home reverses when cancelling create post HOT 1
- Make client use REST API more HOT 2
- Better dark theme HOT 6
- UI Bug HOT 3
- E:109 Make's meower think the servers are down. HOT 3
- BGM is completely broken HOT 1
- Graphical glitches with home and messages screen HOT 7
- Make new messages appear while typing HOT 1
- B6P1 Modules//GUI: Setting RGB colors to sprites sometimes doesn't work as expected HOT 1
- B6P1 MeowEngine//Renderer: Maximum scroll range is sometimes buggy HOT 1
- B6P1 Performance issues (Stutter/lagspikes while scrolling) HOT 1
- Patch: BG Music Selection Blank? HOT 3
- Upgrade to CL4 HOT 2
- unread icon for inbox
- change password
- the end of an era HOT 2
- Remove unused features / Update password code HOT 2
- How do i package the project? HOT 1
- How do i Package the project HOT 6
- Client is screwed HOT 1
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