Comments (1)
Hello!
My guess is that a subdivision happens + some smoothing operation like `PositionVertsSmoothly".
You are right, it is exactly what happens there:
from meshlib import mrmeshpy as mm
path = "/path/to/file"
mesh = mm.loadMesh(path+"filledHole.stl")
avgEdgeLength = 0.0
numEdges = 0
for i in range(mesh.topology.undirectedEdgeSize()):
dirEdge = mm.EdgeId(i*2)
org = mesh.topology.org(dirEdge)
dest = mesh.topology.dest(dirEdge)
avgEdgeLength += (mesh.points.vec[dest.get()] - mesh.points.vec[org.get()]).length()
numEdges = numEdges + 1
avgEdgeLength = avgEdgeLength/numEdges
fillParams = mm.FillHoleParams()
fillParams.metric = mm.getUniversalMetric(mesh)
holes = mesh.topology.findHoleRepresentiveEdges()
for e in holes:
newFaces = mm.FaceBitSet()
fillParams.outNewFaces = newFaces
mm.fillHole(mesh,e,fillParams)
newVerts = mm.VertBitSet()
subdivSettings = mm.SubdivideSettings()
subdivSettings.maxEdgeLen = avgEdgeLength
subdivSettings.maxEdgeSplits = 20000
subdivSettings.region = newFaces
subdivSettings.newVerts = newVerts
mm.subdivideMesh(mesh,subdivSettings)
mm.positionVertsSmoothly(mesh,newVerts)
mm.saveMesh(mesh,path+"outNewMesh.stl")
from meshlib.
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from meshlib.