Comments (6)
from dante2.
Ah, I'm not seeing that behavior. Typing in the editor results in those functions being called but calling dispatchChangesToSave does not seem to.
from dante2.
if you have no changes in your content the store will not take place,
when dispatchChangesToSave
is called the store behavior will call checkforStore
function which will exit if there are no changes.
look at the save_content.coffee
file on line 38. maybe you could add a PR which separate that function in 2 functions one for the return logic and another for save in order to call the save without the condition.
I could add this feature in the next days if you can't, (complicated week)
from dante2.
We have detached the check for changes from the store function which hits the server, so now you can call save
function directly. use version 0.3.2
from dante2.
Could you give a quick example of using "save"? window.main_editor.editor.save()? On the Dante editor object I see "save" as a SaveBehavior object, not as a function.
from dante2.
yup, the save
on editor references to SaveBehavior
so you must call the save
function on it, it's confusing but it works.
in the demo page you can execute this in console:
editor.editor.save.save
by the way, Dante2 provides an automatic save when changes on text are detected, so use this feature only when you really need to force the storage.
from dante2.
Related Issues (20)
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from dante2.