Comments (4)
Close() of the listener should do this for you, if I am reading the code properly. It calls Close() on the underlying handle, and does the handshake to ensure that that goroutine is done.
One thing that might be an issue is that you might have to close open pipe instances (meaning connections) ... I'm not 100% about that.
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Any updates regarding reuse the same pipe name? The listener.Close() doesn't work properly. "Access is denied" error still occurs.
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I think this is a problem if there are still clients connected. It seems to be a problem with the semantics of Named Pipes.
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You're right, thanks. It is strange because I can't send something after listener.Close() so I thought the namedpipe is closed but the underlying handle still exists. In summary, I have to close the connection after listener.Accept().
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Related Issues (20)
- CloseWrite() is non-portable and may leave client connection hanging HOT 1
- Set FILE_FLAG_FIRST_PIPE_INSTANCE flag
- how to create a named pipe ?
- go.mod vendoring problem HOT 1
- initIO() in file.go leaks goroutine
- LocalAddr() and/or RemoteAddr() should return different values for each connection
- The win32PipeListener.Close() hangs if nobody calls Accept()
- Feature Request: Support for version 1 in OpenVirtualDisk
- Any example implementation for vhd.go
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- Bug: incorrectly calculating length of security descriptor in SddlToSecurityDescriptor
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- Support for reconnecting to an existing pipe
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- `FileBasicInfo` alignment is incorrect, leading to `winio.SetFileBasicInfo` returning "Invalid access to memory location." HOT 1
- pipe.Accept() hangs on Windows 2008 R2 and Windows 7 HOT 1
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