Comments (6)
I also tried several options and builds. The strange thing that unpackaged app in release mode works fine.
Only packaged output causes these issues.
The same behavior i noticed in .Net Maui (Windows) which caused me to use the win10-x64 runtime with -p:UseRidGraph=true
build parameter.
In WinUI this trick didn't help, but something is wrong for a while now.
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Hi I'm an AI powered bot that finds similar issues based off the issue title.
Please view the issues below to see if they solve your problem, and if the issue describes your problem please consider closing this one. Thank you!
Open similar issues:
- Published App from Default WinUI 3 Template Is Unresponsive (#8288), similarity score: 0.78
Closed similar issues:
- Publishing WinUI 3 in Desktop package fails (#5340), similarity score: 0.80
- Published Package doesn't start (#3749), similarity score: 0.80
- Blank C++ App fails to launch on VS 17.8 (#8988), similarity score: 0.80
- Publishing an unpackaged winUI 3 project yields an exe that causes an error on run (#6735), similarity score: 0.78
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@jvecc have you tried this ? #9675 (comment)
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@ghostidentity unfortunately, I cannot review your document as it is not publicly accessible. Could please make it accessible to everyone ? Thanks
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@ghostidentity unfortunately, I cannot review your document as it is not publicly accessible. Could please make it accessible to everyone ? Thanks
done try again https://drive.google.com/file/d/1XTKQTb6-pbjYkf6yX8FKS00ZpTwgy1ze/view?usp=sharing
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