Comments (3)
Another solution to being able to redefine a module would be to use a local AMDLoader ModuleManager. Right now the loader is defined to be global (AMDLoader
is defined in global scope and not inside a function enclosure). Adding a parent function enclosure to optionally define a separate local AMDLoader, with its own ModuleManager would make it easier to tear down and redefine modules.
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Today, it is possible to reset the state via require.reset()
, but I like the idea of being able to overwrite a specific module if necessary, without resetting everything...
from vscode-loader.
Is this about reloading modules to try out changes during development (which is a thing that people are going to sometimes want with more-or-less any module loader, whether that's practical or not), or for some kind of mocking/shimming/SxS type thing?
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Related Issues (20)
- Why doesn't VSCode use require.js directly? HOT 3
- Use vscode-loader with remote content in Electron HOT 1
- Allow only string | number in the localize call. HOT 2
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- compile to es6?
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- String format should check number of args against placeholders to detect mismatches HOT 3
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- `ModuleManager._onLoadError` swallows erros HOT 1
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