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KaivnD avatar KaivnD commented on May 20, 2024 1

Second thought, may be this is not a problem after all. It's a trade off, if I want better render results, I will not get better performance.

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miroiu avatar miroiu commented on May 20, 2024

Hi! The nodes are rendered to a bitmap and the RenderAtScale was set to a constant value, and when you increased the MaxZoom over that value you got blurry text. I changed it to render at MaxZoom by default.
Note that you can remove the CacheMode altoghether if you don't have a large amount of nodes in your own app, or performance problems.

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KaivnD avatar KaivnD commented on May 20, 2024

@miroiu thanks for explanation, now I see. BitmapCache is for performance, I can remove it for better render results.

After RenderAtScale was bind to MaxZoom, there is another thing doesn't looks good, when zoom is to small, text will be like this.
image

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