Giter VIP home page Giter VIP logo

Comments (16)

MisterJimson avatar MisterJimson commented on July 21, 2024

Hmm that sounds to me like your Android project isn’t configured correctly. Does the example work for you?

from multi_screen_layout.

kordek212 avatar kordek212 commented on July 21, 2024

yes, example works perfectly but only in debug mode, might be that there is a problem on my chair regarding flutter build apk.
I even created only app using the lib but this as well run only in debug mode.

from multi_screen_layout.

MisterJimson avatar MisterJimson commented on July 21, 2024

I just tested and getInfoModel is working fine for me in release mode, so unfortunately it seems to be something with your local environment.

from multi_screen_layout.

kordek212 avatar kordek212 commented on July 21, 2024

is there any additional configuration which should be performed for apk release in build.graddle?

`

def localProperties = new Properties()
def localPropertiesFile = rootProject.file('local.properties')
if (localPropertiesFile.exists()) {
localPropertiesFile.withReader('UTF-8') { reader ->
localProperties.load(reader)
}
}

def flutterRoot = localProperties.getProperty('flutter.sdk')
if (flutterRoot == null) {
throw new GradleException("Flutter SDK not found. Define location with flutter.sdk in the local.properties file.")
}

def flutterVersionCode = localProperties.getProperty('flutter.versionCode')
if (flutterVersionCode == null) {
flutterVersionCode = '1'
}

def flutterVersionName = localProperties.getProperty('flutter.versionName')
if (flutterVersionName == null) {
flutterVersionName = '1.0'
}

apply plugin: 'com.android.application'
apply plugin: 'kotlin-android'
apply from: "$flutterRoot/packages/flutter_tools/gradle/flutter.gradle"

android {
compileSdkVersion 29

sourceSets {
    main.java.srcDirs += 'src/main/kotlin'
}

lintOptions {
    disable 'InvalidPackage'
}

defaultConfig {
    // TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
    applicationId "com.example.mlscreentest2"
    minSdkVersion 16
    targetSdkVersion 29
    versionCode flutterVersionCode.toInteger()
    versionName flutterVersionName
}

buildTypes {
    release {
        // TODO: Add your own signing config for the release build.
        // Signing with the debug keys for now, so `flutter run --release` works.
        signingConfig signingConfigs.debug
    }
}

}

flutter {
source '../..'
}

dependencies {
implementation "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$kotlin_version"
}

`

from multi_screen_layout.

MisterJimson avatar MisterJimson commented on July 21, 2024

The only difference seems to be target/compile SDK 29 vs 28. I just tried 29 and it still worked for me. So I don’t know what the problem could be.

from multi_screen_layout.

kordek212 avatar kordek212 commented on July 21, 2024

I did changed build to 28 and afterwards I got this:

E/AndroidRuntime(21507): java.lang.AbstractMethodError: abstract method "void androidx.window.extensions.ExtensionInterface$ExtensionCallback.onDeviceStateChanged(androidx.window.extensions.ExtensionDeviceState)" E/AndroidRuntime(21507): at androidx.window.extensions.StubExtension.updateDeviceState(StubExtension.java:60) E/AndroidRuntime(21507): at androidx.window.extensions.SamsungExtensionImpl.updateDevicePosture(SamsungExtensionImpl.java:56) E/AndroidRuntime(21507): at androidx.window.extensions.SamsungExtensionImpl.access$000(SamsungExtensionImpl.java:37) E/AndroidRuntime(21507): at androidx.window.extensions.SamsungExtensionImpl$SamsungSidecarCallbackListener.onDeviceStateChanged(SamsungExtensionImpl.java:122) E/AndroidRuntime(21507): at android.view.WindowManagerGlobal.lambda$handleDeviceStateChangedEventIfNeedLocked$1$WindowManagerGlobal(WindowManagerGlobal.java:1063) E/AndroidRuntime(21507): at android.view.-$$Lambda$WindowManagerGlobal$t_FrAl7awC-2nUyIU7zWOtTY28M.run(Unknown Source:2) E/AndroidRuntime(21507): at android.os.Handler.handleCallback(Handler.java:883) E/AndroidRuntime(21507): at android.os.Handler.dispatchMessage(Handler.java:100) E/AndroidRuntime(21507): at android.os.Looper.loop(Looper.java:237) E/AndroidRuntime(21507): at android.app.ActivityThread.main(ActivityThread.java:8167) E/AndroidRuntime(21507): at java.lang.reflect.Method.invoke(Native Method) E/AndroidRuntime(21507): at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run(RuntimeInit.java:496) E/AndroidRuntime(21507): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:1100)

from multi_screen_layout.

ducvu212 avatar ducvu212 commented on July 21, 2024

@MisterJimson same issue :(
when i changed target/complie from 28->29 i got this:
Fatal Exception: java.lang.AbstractMethodError: abstract method "void androidx.window.sidecar.SidecarInterface$SidecarCallback.onDeviceStateChanged(androidx.window.sidecar.SidecarDeviceState)"
at androidx.window.sidecar.StubSidecarImpl.updateDeviceState(StubSidecarImpl.java:60)
at androidx.window.sidecar.SamsungSidecarImpl.updateDevicePosture(SamsungSidecarImpl.java:63)
at androidx.window.sidecar.SamsungSidecarImpl.access$000(SamsungSidecarImpl.java:44)
at androidx.window.sidecar.SamsungSidecarImpl$SamsungSidecarCallbackListener.onDeviceStateChanged(SamsungSidecarImpl.java:125)
at android.view.WindowManagerGlobal.lambda$handleDeviceStateChangedEventIfNeedLocked$1$WindowManagerGlobal(WindowManagerGlobal.java:986)
at android.view.-$$Lambda$WindowManagerGlobal$t_FrAl7awC-2nUyIU7zWOtTY28M.run(-.java:2)
at android.os.Handler.handleCallback(Handler.java:883)
at android.os.Handler.dispatchMessage(Handler.java:100)
at android.os.Looper.loop(Looper.java:237)
at android.app.ActivityThread.main(ActivityThread.java:7952)
at java.lang.reflect.Method.invoke(Method.java)
at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run(RuntimeInit.java:493)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:1076)

I ran debug it working fine but when i built apk and upload to firebase it crash and report this log

from multi_screen_layout.

MisterJimson avatar MisterJimson commented on July 21, 2024

You could try adding this to your build.gradle to ensure the library is set correctly.

implementation "androidx.window:window:1.0.0-alpha01"

from multi_screen_layout.

ducvu212 avatar ducvu212 commented on July 21, 2024

Yep i had tried from alpha01 to alpha09 . After changed i run example project in release mode first time it return error in previous comment, but after that app crash without log. Can y check for me?

I run in physical device zflip and flutter version 2.5.1

from multi_screen_layout.

ducvu212 avatar ducvu212 commented on July 21, 2024

androidx.window.WindowManager.registerDeviceStateChangeCallback (WindowManager.java:2)
arrow_right
com.jrai.multi_screen_layout.MultiScreenLayoutPlugin.setupWindowManager (MultiScreenLayoutPlugin.java:24)
com.jrai.multi_screen_layout.MultiScreenLayoutPlugin.onAttachedToActivity (MultiScreenLayoutPlugin.java:11)

error t got from firebase @MisterJimson

from multi_screen_layout.

ducvu212 avatar ducvu212 commented on July 21, 2024

@MisterJimson :( Can you help me fix this?

from multi_screen_layout.

MisterJimson avatar MisterJimson commented on July 21, 2024

I don't have a fold 1 or 2 anymore, so unfortunately its difficult for me to help. Will revisit when the Android WindowManager lib hits 1.0.0 stable.

from multi_screen_layout.

ducvu212 avatar ducvu212 commented on July 21, 2024

Can y update your lib to newest WindowManager. I cannot create WindowInfoRepository in FlutterPlugin because it not implement AppCompatActivity. So use to method channel in my app not use lib and it working because my MainActivity extends FlutterFragmentActivity

from multi_screen_layout.

MisterJimson avatar MisterJimson commented on July 21, 2024

Yep, I will give it a try when it hits 1.0.0 stable. There are a lot of changes from the current one, so its not simple.

from multi_screen_layout.

ducvu212 avatar ducvu212 commented on July 21, 2024

Tks you :D Hope the library will be finished soon

from multi_screen_layout.

MisterJimson avatar MisterJimson commented on July 21, 2024

@ducvu212 I just pushed version 3.0.0 which resolved the compile issues on my end.

from multi_screen_layout.

Related Issues (7)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.