Name: Mitchell Croft
Type: User
Bio: I am a games programming graduate from the Academy of Interactive Entertainment in Sydney, currently working in AR/VR in Sydney
Location: Sydney, Australia
Blog: www.mitchcroft.games
Mitchell Croft's Projects
Manager for preforming asynchronous tasks
A singleton instance for storing generic data types
Provide a simple form of basic file encryption based off a Vigenère Cipher phrase
A (mostly) pointless, over-engineered executable that generates unicode text headers segments that are copied to the clipboard
A basic framework for 2D JavaScript games using the HTML5 canvas object
Various helper objects, extensions and attributes that are commonly used between multiple packages/projects
Defines a Project based, unique ID that can be used to build additional functionality from
Control the dynamic access of different packages that are included in the Mitch Croft Unity (MCU) collection of repositories
GitHub Action to publish to NPM
An application that will take templated definitions of plain-text assets and generate different variations with high levels of customisability
A simple way of loading game environments that could be used for 2D RPG games
Serializable callback events for Unity with greater support for a wider variety of function signatures
A simple 2D game engine for Windows using SDL2. Builds to x86 and x64
Override the default Unity Debug logging behaviour to allow custom processing of log messages
A collection of smaller script packages that can be used to add additional functionality to the Unity 3D engine