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mmatyas avatar mmatyas commented on May 24, 2024

Hi! Happy to hear Pegasus worked out well for you! When Pegasus launches a game, it tries to minimize its usage of system resources (like memory), and it doesn't do anything until you return from the game. In that sense, it's technically true that it's not responding: it is waiting for the launched game to end. Contrary to that, Steam and GOG keep running alongside the games, mainly to use their storefront and social features.

Now I'm not that familiar with Mac, what side effects do you run into? Where you see this "not responding" message or alert?

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HomeStarRunnerTron avatar HomeStarRunnerTron commented on May 24, 2024

Oh, thank you for the explanation! Maybe it's not a problem at all. I just get paranoid that, because it says "not responding" (this is in the Force Quit Applications menu or Activity Monitor) that it's actually taking up a lot of memory. If I feel like the computer's getting hotter when I feel like the game I'm playing is very non-intensive, I wonder if I need to force-quit Pegasus, etc. But there's no direct connection to any of that. If you're telling me that it's taking up even LESS memory, I totally believe you, that really quells my fears that I need to force-quit it when I leave Pegasus open too long waiting for the game to close.

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mmatyas avatar mmatyas commented on May 24, 2024

Yup, Pegasus was designed with the old Raspberry Pi boards in mind, which came with < 256 MB RAM, so you had to be careful about the resources you use. When you launch a game, Pegasus frees up the memory used by the UI, goes to the background, then stops doing anything (ie. essentially no code runs) while the game is open, which is what the "not responding" indicates. There are probably tools to monitor CPU and memory usage on Mac too, and feel free to report if the numbers are surprising, but yes the culprit is probably not Pegasus in this case.

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HomeStarRunnerTron avatar HomeStarRunnerTron commented on May 24, 2024

Man, that's a major weight off of my mind, I'm so glad I asked even though it turned out to be a non-problem. Just played for over three-and-a-half hours in a game and did a check in Activity Monitor, and these are the sorts of numbers I'm getting! Very-extremely itty-bitty. Gonna call this one closed, and hope this reaches someone else who's worrywarting about it.

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