Comments (5)
Thank YOU for the speedy fix!! Looking forward to the new version!
from yet-another-bg3-native-mod-loader.
Thank you for your crash report!
If possible, could you try to reproduce it and give me some reproducible steps?
When you're trying to reproduce it, you can open a terminal to the location of the watcher executable and run the following. This will produce a detailed trace log of everything so I can see everything more clearly
(note, this is assuming you're in a powershell terminal)
$env:YABG3ML_LOG="trace"
./bg3_watcher.exe --cli > log_output.txt
There may be some private path information in here, so if you're worried about privacy, you may scrub private info from the log first
from yet-another-bg3-native-mod-loader.
While I'm at it, I addressed the line in your log.
A new build is building with the line fixed. Once it finishes, there will be a section that says "Artifacts" (see image below), click the "build" link to download the test build. Can you try to get this version to crash for me?
https://github.com/MolotovCherry/Yet-Another-BG3-Native-Mod-Loader/actions/runs/7981227066
I'm fairly confident the crash on load is now fixed in 85fd172, and as for the crash when quitting, that one is benign (it's a result of the first one). Edit: Fixed the crash while stopping too
from yet-another-bg3-native-mod-loader.
Oh god, I'm so powershell illiterate so I don't know if I did this right. I'm trying the debug build and now the watcher exe creates a blank terminal window. Am I supposed to see something there? The exe does work fine though. I was able to generate the log_output at least!
The only thing I could think that I did differently was that I'm in the middle of updating armor stats in a pak, and I think I didn't re-export my mod list prior to launching, like I usually do. I tried to recreate that on both the v0.2.2 and debug watcher builds, but no crash. I have no idea what I did to crash it!
from yet-another-bg3-native-mod-loader.
Oh god, I'm so powershell illiterate so I don't know if I did this right. I'm trying the debug build and now the watcher exe creates a blank terminal window. Am I supposed to see something there? The exe does work fine though. I was able to generate the log_output at least!
It's alright! I'm very certain the crash is completely fixed now anyways, so you don't need to bother with these steps or with trying to reproduce it. I had enough info from the log to figure it out.
But to answer the questions
Am I supposed to see something there?
If you did the > log_output.txt
, then it's normal to see no output, yes! (The output was redirected into the file instead)
Thanks again for your crash report! I'll release a new version shortly after I'm done with a few maintenance things.
from yet-another-bg3-native-mod-loader.
Related Issues (10)
- watcher doesn't add any native mods HOT 14
- injector only sees new processes
- Does this work with SpecialK ? HOT 2
- Odd game_root not found--no running game detection HOT 3
- Failed to get config: Failed to convert json to config HOT 5
- Downgrade hard error if it fails injection
- Use utf16
- Retry dirty process check if failed
- Add init
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from yet-another-bg3-native-mod-loader.