Comments (1)
Closing this issue.
Going by just the XNA documentation, this should not be happening.
However, when testing in XNA 4.0, it does in fact call DrawableGameComponent.LoadContent
during the DrawableGameComponent.Initialize
even though the documentation states that it does not load graphical resources.
So the original documentation is scuffed
2024-03-13.16-20-02.mp4
from monogame.
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