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As you can see, I'm by no means a graphics designer.

But I like coffee and I can code, so I must be a programmer.

What's this place about?

This little corner of the internet is where you'll find the quantified results of too much caffine intake. I use my github for both personal endeavours as well as school projects, so if you dig around too much you might need to take some time off to recuperate.

Interests

So here are listed some of the technologies / frameworks / stacks / things that you may or may not encounter here.

Joel's Projects

cog icon cog

Settings management

dotnet-api-docs icon dotnet-api-docs

.NET API reference documentation (.NET Framework, .NET Core, .NET Standard and Xamarin)

libuisharp icon libuisharp

C# bindings for https://github.com/andlabs/libui targeting .NET Standard, and soon, .NET Framework and Mono.

monogame icon monogame

One framework for creating powerful cross-platform games.

realm-factory icon realm-factory

The repository for Realm Factory, a lightweight level editor for XNA.

roslynpad icon roslynpad

A cross-platform C# editor based on Roslyn and AvalonEdit

wallop icon wallop

Extensible, living/animated wallpaper engine built in C# using Silk.NET's OpenGL wrapper at its core.

wyam.web icon wyam.web

The website for the Wyam static content generator, generated by Wyam.

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