Comments (8)
FYI, this functionality has been added to the master branch.
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Hi,
I think this could be solved for OSX by modify the flags passed to CGEventTapCreate. They can be found here.
If you pass 0
instead of Quartz.kCGEventTapOptionListenOnly
as the third argument, you should be able to intercept keys. There is currently no way to do this through the library, but I just made a commit where the creation of the event tap is done by a distinct method; if you override pynpyt._util.darwin.ListenerMixin._create_event_tap to set the flags and pynpyt._util.darwin.ListenerMixin._handle to modify the event, you should be able to create what you want.
from pynput.
I'll try to make this toggleable and open a PR if I succeed.
from pynput.
Great!
This repository does not have a CONTRIBUTING.md
, but please try to follow these simple guidelines:
- Use pylint. Run
python setup.py lint
before maing any modifications, and make sure that the pylint score does not decrease. I personally use atom as editor, and it has a pylint plugin; I am sure your preferred editor has one as well. - Please keep in mind that pynput has darwin, win32 and xorg backends. Ensure that you do not introduce breaking changes.
A possible way to implement what you want is as follows:
- Introduce a new flag parameter to the
Listener
constructor---intercept
or similar---to tell the backend that interception is wanted. - If intercepting, try to modify the propagated event with the return value of the handler function as called here, here and other locations in the same method. I suggest you use a pynput.KeyCode as return value, and perhaps ignore interceptions if the handler returns
None
. - For now, raise
NotImplementedError
ifintercept
is set for backends other than darwin.
The tricky part will be to convert the KeyCode
to what the CGEvent
contains; the inverse of pynput.keyboard._darwin.Listener._event_to_key.
Thank you for your effort!
from pynput.
Hey @moses-palmer
Is this functionality available across platforms ( only the major 3 )?
I could not find anything with a keyword search for intercept
in the docs.
What I'm looking to do is capturing all input from keyboard, and translating the inputs to something of my own and type it out later on.
Only thing which needs figuring out is intercepting the keyboard input so that it doesn't get typed out into any open windows having focus.
Appreciate the amazing work on pynput, btw.
Thanks :)
EDIT
nvm. I see you named the arg as suppress
.
Thanks for the amazing work again.
from pynput.
@pssolanki111 do you have your code public somewhere? I would like to take a look before diving in the depths of the key mappings hell 😉.
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hey @dumblob I actually dropped working on that project due to a change in requirements. I only did some tests around it and I remember I came across some roadblocks. Below is the piece of code I wrote for tests, which as I mentioned, couldn't continue writing more to.
The use case for the below tests was a re-mapper program which would intercept keys in real time and type in trans-litted
variants of letters based on a pre defined mapping.
Also I think you need darwin_intercept
function only for OSX. For other OS, you should be able to do fine without it (IIRC)
Also If i remember well, the issue I faced was with re-mapped
key press. It appeared to me that the suppressor was suppressing the inputs I was trying to enter programmatically. And the requirements changed before I figured this out.
from pynput.keyboard import Listener, Key, KeyCode, Controller
import Quartz
PATH = '/home/pssolanki/mappings.json'
controller = Controller()
def darwin_intercept(event_type, event):
length, chars = Quartz.CGEventKeyboardGetUnicodeString(
event, 100, None, None)
if length > 0 and chars == 'x':
# Suppress x
return None
elif length > 0 and chars == 'a':
# Transform a to b
Quartz.CGEventKeyboardSetUnicodeString(event, 1, 'b')
else:
return event
def key_pressed(key):
if not isinstance(key, KeyCode):
print('l')
controller.press(key)
print(f'pressed: {key}')
def key_released(key):
print(f'released: {key}')
with Listener(on_press=key_pressed, on_release=key_released, suppress=True) as listener:
listener.join()
from pynput.
Ok, thanks anyway @pssolanki111 !
from pynput.
Related Issues (20)
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