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fredrikaverpil avatar fredrikaverpil commented on May 31, 2024

Doesn't matter to me. I think your suggestion looks fine. As long as the README says you can define multiple bindings, we're good.

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fredrikaverpil avatar fredrikaverpil commented on May 31, 2024

This is a good idea, by the way :)
I currently force the default binding via QT_PREFERRED_BINDING in e.g. Maya and Nuke. I'd rather exclude bindings, like per your suggestion.

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mottosso avatar mottosso commented on May 31, 2024

Maybe that's the better way, to set multiple ones using the preferred variable.

$ export QT_PREFERRED_BINDING=PySide:PyQT4

Yeah, I think that makes a lot of sense. And no more variables to manage. What do you think?

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fredrikaverpil avatar fredrikaverpil commented on May 31, 2024

Yeah, that works for me.

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