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mphe avatar mphe commented on May 27, 2024

According to the docs, "The default export templates do not include GDExtension support for performance and compatibility reasons".
For GDExtension support, Godot has to be compiled with dlink_enabled=yes.

In that regard, I'm not sure whether it is 1) useful and 2) sensible to provide a web build of this plugin.
It is easy to add a web build to the Github build workflow, but I think it causes more confusion than benefit.
Also I'm not really interested in testing and maintaining web compatibility.

You can try compiling a Godot version with web GDExtension support enabled and report back how well the plugin works with it.
If there is nothing broken and the performance is reasonable, I will add a web build to the workflow. Otherwise, I will close this as not planned/supported.

from gdnative-ropesim.

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