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mr040790's Projects

agner icon agner

Collection of Agner Fog Software

behaviac icon behaviac

behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network. Behaviors can be designed and debugged in the designer, exported and executed by the game. The designer can only run on the Windows platforms. The run time library is implemented with C++ and C#, and it supports all major platforms (Windows, Linux, Android, iOS, Unity etc.) and Unity. The C++ version is suitable for the client and server side.

cocosurface3d icon cocosurface3d

CocoSurface3D is a 3D engine based on cocos2d-x to make side scroller game

darwin-xnu icon darwin-xnu

The Darwin Kernel (mirror). This repository is a pure mirror and contributions are currently not accepted via pull-requests, please submit your contributions via https://developer.apple.com/bug-reporting/

disunity icon disunity

An experimental toolset for Unity asset and asset bundle files.

graphics icon graphics

Unity Graphics - Including Scriptable Render Pipeline

jsonfx icon jsonfx

JsonFx v2.0 - JSON serialization framework for .NET

opensteer icon opensteer

OpenSteer is a C++ library to help build steering behaviors for autonomous characters in games and animation.

protobuf icon protobuf

C# code generator for reading and writing the protocol buffers format

protobuffer icon protobuffer

A simple wrapper library for protobuf-net with async, gzip and less boilerplate.

rvo2-cs icon rvo2-cs

Optimal Reciprocal Collision Avoidance (C#)

unity-rts-demo icon unity-rts-demo

A demo / foundation for an RTS game built using Unity 3d with C# scripting

universalrenderingexamples icon universalrenderingexamples

This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.

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