Comments (9)
Can you please post output of this command?
cat ~/.config/a3unixlauncher/launcher.conf
It looks like something's wrong with paths, so that's where I'd start
from arma3-unix-launcher.
Yes of course. : D
{
"mods": {
"custom": [],
"workshop": []
},
"parameters": {
"checkSignatures": false,
"connect": null,
"cpuCount": 4,
"customParameters": null,
"enableHT": false,
"exThreads": -1,
"filePatching": false,
"host": false,
"hugepages": false,
"name": null,
"noLogs": false,
"noPause": false,
"noSplash": true,
"par": null,
"password": null,
"port": null,
"skipIntro": true,
"window": false,
"world": null
},
"paths": {
"arma": "/home/crafol/.local/share/Steam/steamapps/common/Arma 3",
"workshop": "/home/crafol/.local/share/Steam/steamapps/workshop"
}
}
I tried to check the PATHs, but I couldn't figure out what was wrong. I changed them to the places that I thought should work, but did nothing.
As important data. Install Steam with FlatPak first but when it didn't work it went back to the repositories version.
I am using Reborn OS, derived from Archlinux.
Thank you.
(If not understood it is the fault of the Google translator :))
from arma3-unix-launcher.
Sorry, I accidentally closed it.
from arma3-unix-launcher.
Try changing workshop's path to
"workshop": "/home/crafol/.local/share/Steam/steamapps/workshop/content/107410"
Did the launcher detect Arma automatically or did you have to select installation directory first time when you used it?
(If not understood it is the fault of the Google translator :))
It's fine, I can understand you very well :)
from arma3-unix-launcher.
The Launcher detected it automatically.
I made the change, but it still doesn't work.
I also dealt with ASMA, the competition, but in order for it to take the mod I had to create symbolic links of the directories in the route of Arma 3, and that is what makes it more tedious, almost useless because I only see the mod IDs. I don't know if it contributes something, but it helps out there.
from arma3-unix-launcher.
Okay, from what I see, only mods which you have subscribed are mission mods - they don't appear in launcher since you don't need to enable them (I didn't enable any mods and they appeared in my game just without any problem).
If you subscribe a mod that contains 'Addons' directory then it should appear in launcher
https://steamcommunity.com/workshop/filedetails/?id=450814997 - you can try testing it with this mod :)
from arma3-unix-launcher.
Hahaha I feel like an idiot. :( Hahahaha
Downloading and tested ...
from arma3-unix-launcher.
from arma3-unix-launcher.
Hahaha I feel like an idiot. :( Hahahaha
I guess this feature is a little confusing :D
Possibly I could display mission mods, even though they wouldn't do anything.
It's weird that it shows 'cannot read name' for 'CUP Terrains - Core'. I guess we have another bug here
Anyway, good that we've got it working for you!
from arma3-unix-launcher.
Related Issues (20)
- error: βARMA3β has not been declared HOT 1
- Commit 378 did an Uno-Reverse Card HOT 3
- Steam thinks Arma 3 is running when the launcher is open with the -d flag HOT 2
- Launcher unable to start ArmA with Steam Integration Enabled HOT 1
- Unix Launcher won't start the game. HOT 5
- Error in compilation with gcc 13
- Flatpak for usage as a "steam addon"?
- Feature request: executable selection on latest Mac branch
- Feature request: Add a refresh button that removes mods that user is no longer subscribed to on the workshop.
- MacOS luncher not working HOT 2
- Support for Spearhead 1944
- compatibility tool entry not found
- symbol lookup error HOT 2
- Trying to launch game from the wrong directory HOT 1
- symbol lookup error (appImage)
- The launcher simply does not run. HOT 5
- [critical] Direct launch failed, exception: compatibility tool entry not found
- Starting with wrong directory/can't find the file to start
- Issue MAC os HOT 2
- How to use system-wide curlpp? HOT 1
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