Comments (2)
Hey @ecosky, I've created a fork of the project at react-shaders written in Typescript.
However, it seems like the bug you ran into later in your post is actually #42 which is related to React strict mode. I plan to fix this as well (if possible) in react-shaders
, but haven't tried yet.
Our workaround for this issue with shadertoy-react
and react-shaders
has been to render a separate React tree containing the ShadertoyReact
component in a React root without strict mode and mount it to a DOM node via our main React app in a useEffect
hook.
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Please stop using that little useless crap thing call it Typescript!
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Related Issues (9)
- Question about using with shaderjoy api HOT 1
- expose Error Handling via onError prop?
- Use as background / container for React components ? HOT 2
- Error in NEXT.js "Failed to execute 'shaderSource' on 'WebGLRenderingContext'..." HOT 1
- the calculation of “iMouse.y” is wrong
- Error handling HOT 1
- iChannel0 with audio HOT 1
- Pause functionality HOT 1
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