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myodo's Projects

awesome-shell icon awesome-shell

A curated list of awesome command-line frameworks, toolkits, guides and gizmos. Inspired by awesome-php.

awesome-zsh-plugins icon awesome-zsh-plugins

Collection of ZSH frameworks, plugins & themes inspired by the various awesome list collections out there.

brew icon brew

:beer: The missing package manager for OS X

bullet3 icon bullet3

Bullet 2.x official repository with optional experimental Bullet 3 GPU rigid body pipeline

cavestory-screencast icon cavestory-screencast

The Official Repository to accompany the Reconstructing Cave Story video series. http://www.youtube.com/playlist?list=PL006xsVEsbKjSKBmLu1clo85yLrwjY67X

cmaketemplates icon cmaketemplates

A set of initial cmake templates that I use for every game port I work on

code icon code

Game Programming in C++ Code

dengine icon dengine

dEngine is an OpenGL ES 2.0 renderer, uber shader based with support for shadommap, specularmap and bumpmapping.

dotfiles icon dotfiles

:wrench: .files, including ~/.osx — sensible hacker defaults for OS X

glfw icon glfw

A multi-platform library for OpenGL, window and input

gls icon gls

GL Stuff - A library aimed at reducing the boilerplate OpenGL code you always have to write.

gltext icon gltext

Library to render text using modern OpenGL techniques

heap-layers icon heap-layers

Heap Layers: An Extensible Memory Allocation Infrastructure

hoard icon hoard

The Hoard Memory Allocator: A Fast, Scalable, and Memory-efficient Malloc for Linux, Windows, Mac, and Solaris.

homeworld icon homeworld

Mirror of the Homeworld 1 source release from Relic Developer Network and HomeworldSDL 0.3 release

imgui icon imgui

Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies

mintomic icon mintomic

Mintomic: A Small, Portable Lock-Free API

obstack icon obstack

A C++ pointer bump memory arena implementation

papaya icon papaya

A GPU-powered image editor (in the making)

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