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Comments (2)

donmccurdy avatar donmccurdy commented on July 28, 2024

I think this is more than the automatic shape detection can handle, having things nested inside one another. If you add the inner shape later, after the body-loaded event has fired, it shouldn't affect the shape of the physics body.

Or, you can set dynamic-body="shape: none" to prevent any shape from being created, and then create a shape yourself.

Codepen Demo

Snippet:

<a-entity id="cardboard" dynamic=body="shape: none; mass: 0.01" ...></a-entity>
var cardboardEl = document.querySelector('#cardboard');
cardboardEl.addEventListener('body-loaded', function () {
  var halfExtents = new CANNON.Vec3(0.5, 0.2, 0.5);
  cardboardEl.body.addShape(new CANNON.Box(halfExtents));
});

from aframe-physics-system.

delapuente avatar delapuente commented on July 28, 2024

I'll try. Thank you!

from aframe-physics-system.

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